v1.8 – Alpha adapters: Fish-Net & Fusion
Planned for Version 1.8
I’ll ship lightweight single-scene demos that prove the transport layer with the three most-requested engines:
Fish-Net – authoritative server sample
Photon Fusion – client-host “bounce” sample
Object Net - basic save sync example
Why you care: Copy-paste prefab sets, swap API keys, and you have peer-reviewed multiplayer saving in minutes - no SDK spelunking.
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