v1.8 – Alpha adapters: Fish-Net & Fusion

Planned for Version 1.8

I’ll ship lightweight single-scene demos that prove the transport layer with the three most-requested engines:

Fish-Net – authoritative server sample

Photon Fusion – client-host “bounce” sample

Object Net - basic save sync example

Why you care: Copy-paste prefab sets, swap API keys, and you have peer-reviewed multiplayer saving in minutes - no SDK spelunking.

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